I have updated network protocol communication on this version, it is not compatible with 1.2.x.
I need some feedbacks on that version to avoid regression, it could be unstable.
I also update some mechanism in map display/load on client, if you have any troubles, let’s me know!
If this version works correctly, it will be stable in next days.
Thanks for your help!
Download:
Click to see the changelog for LotAtc 1.3.0-beta1...
Client
Add opacity slider for filtered objects
Optimisation in map loading
Fix some crash with maps loading
Fix winds display in weather
Server
Fixes enemy type not correctly reset in realistic mode
Update internal librairies
Common
Add compression on network exchange
Fix latence on network transmission
Server
It is a beta version, consider it as UNSTABLE If you want something stable, use the stable version
Server LotAtc4DCS - 1.3.0-beta1 (EXE)
Server LotAtc4DCS - 1.3.0-beta1 (OvGME/JSGME)
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You will need to install the following files for OvGME/JSGME Mod version (no need with the exe) and unzip it in your {Users}\LotAtc 4 DCS Data\ directory. (ex: C:\Users\DArt\LotAtc 4 DCS Data\relief.db)
- Afghanistan (last update: 27 Jun 2024)
- Caucasus (last update: 26 May 2018)
- Falklands (last update: 08 Jul 2022)
- France (last update: 28 Jun 2023)
- Kola (last update: 13 May 2024)
- Marianaislands (last update: 15 Jun 2021)
- Nevada (last update: 26 May 2018)
- Normandy (last update: 26 May 2018)
- Persiangulf (last update: 03 Apr 2020)
- Sinaimap (last update: 28 Jun 2023)
- Syria (last update: 23 Feb 2022)
- Thechannel (last update: 10 Aug 2020)
- World (last update: 17 Jun 2021)
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FOLLOW INSTRUCTIONS IN README inside the package
Client
It is a beta version, consider it as UNSTABLE If you want something stable, use the stable version
Client LotAtc4DCS - 64 bits - 1.3.0-beta1 (EXE)
Contact
You can contact me: